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For more information from the Pokémon Wiki, see Hilbert.


Hilbert and Oshawott/Dewott/Samurott are a Water-type sync pair who have been available since 9/24/19.

Their expanded sync grid has been available since 3/22/21.

Hilbert's 6★ EX has also been available since 3/22/21.

Type
Water
Potential
★★★★★☆
Role
Support
Support
Hilbert
This highly talented Trainer is said to have acquired his Pokémon battling skills on a journey around Unova. He seems calm but actually hates losing.
Oshawott
The scalchop on its stomach isn't just used for battle—it can be used to break open hard berries as well.
Dewott
Strict training is how it learns its flowing double-scalchop technique.
Samurott
In the time it takes a foe to blink, it can draw and sheathe the seamitars attached to its front legs.

Voice Actors[]

English Japanese
Griffin Burns Junko Minagawa

How to Obtain[]

Sync Pair Scout
Any Sync Pair Scout After Debut Banner
Featured In Availability
Hilbert Spotlight Scout! 9/24/19 - 10/8/19
Unova 5★-Guaranteed Scout 12/30/20 - 1/1/21
Hilbert and Caitlin Spotlight Scout 3/22/21 - 4/2/21
Unova 5★-Guaranteed Scout 7/2/21 - 7/15/21
Ticket Scout
Featured In Availability
5★-Guaranteed Ticket Scout Since 9/30/20
5★-Guaranteed Unova Ticket Scout Since 10/28/21

Pokémon[]

Oshawott Male
Oshawott
Dewott Male
Dewott
Samurott Male
Samurott
Weakness
Electric

Stats[]

Oshawott (5★ Potential)
Level 1, 0/20 Potential
HP Attack Defense Sp. Atk Sp. Def Speed
117 13 13 10 13 17
Level 140, 0/20 Potential
HP Attack Defense Sp. Atk Sp. Def Speed
594 245 227 162 227 258
Dewott (5★ Potential)
Level 1, 0/20 Potential
HP Attack Defense Sp. Atk Sp. Def Speed
135 17 17 13 17 22
Level 140, 0/20 Potential
HP Attack Defense Sp. Atk Sp. Def Speed
622 249 231 165 231 278
Samurott (5★ Potential)
Level 1, 0/20 Potential
HP Attack Defense Sp. Atk Sp. Def Speed
155 25 24 18 24 31
Level 140, 0/20 Potential
HP Attack Defense Sp. Atk Sp. Def Speed
690 257 238 170 238 288

Moves[]

Aqua Tail Water
MGBarMGBar
Category: Physical Physical
Base Power: 56
Max Power: 67
Accuracy: 90
Target: An opponent
No additional effect.
XSpeedAll
X Speed All
2 Uses
Category: Status Status
Target: All allies
Raises the Speed of all allied sync pairs by two stat ranks.
In This Together!
2 Uses
Category: Status Status
Target: All allies
The smaller the user's percentage of remaining HP, the more this move raises the Attack of all allied sync pairs (can be raised by up to six stat ranks maximum).
Waterfall Water
MGBarMGBar
Category: Physical Physical
Base Power: 45
Max Power: 54
Accuracy: 100
Target: An opponent
Has a chance (20%) of making the target flinch.
SyncMoveIcon
Sync Move
Water Sync Impact Water
Category: Physical Physical
Base Power: 200
Max Power: 240
Target: An opponent
No additional effect.

Aqua Tail Water
MGBarMGBar
Category: Physical Physical
Base Power: 56
Max Power: 67
Accuracy: 90
Target: An opponent
No additional effect.
XSpeedAll
X Speed All
2 Uses
Category: Status Status
Target: All allies
Raises the Speed of all allied sync pairs by two stat ranks.
In This Together!
2 Uses
Category: Status Status
Target: All allies
The smaller the user's percentage of remaining HP, the more this move raises the Attack of all allied sync pairs (can be raised by up to six stat ranks maximum).
Waterfall Water
MGBarMGBar
Category: Physical Physical
Base Power: 45
Max Power: 54
Accuracy: 100
Target: An opponent
Has a chance (20%) of making the target flinch.
SyncMoveIcon
Sync Move
The True Razor Shell Water
Category: Physical Physical
Base Power: 250
Max Power: 300
Target: An opponent
No additional effect.

Passive Skills[]

Impervious
The user's stats cannot be lowered.

Theme Skills[]

Water Support
Conditions
Form a team with two or more sync pairs that share the same type.
Effects
Level 1 Raises the maximum HP of all allied sync pairs by 30.
Level 2 Raises the maximum HP of all allied sync pairs by 40.
Level 3 Raises the maximum HP of all allied sync pairs by 50.
Level 4 Raises the maximum HP of all allied sync pairs by 60.
Unova Support
Conditions
Form a team with two or more sync pairs that share the same theme.
Effects
Level 1 Raises the maximum HP of all allied sync pairs by 4.
Level 2 Raises the maximum HP of all allied sync pairs by 7.
Level 3 Raises the maximum HP of all allied sync pairs by 10.
Level 4 Raises the maximum HP of all allied sync pairs by 13.
Main Character Support
Conditions
Form a team with two or more sync pairs that share the same theme.
Effects
Level 1 Raises the maximum HP of all allied sync pairs by 4.
Level 2 Raises the maximum HP of all allied sync pairs by 7.
Level 3 Raises the maximum HP of all allied sync pairs by 10.
Level 4 Raises the maximum HP of all allied sync pairs by 13.
Unova Adventurer Support
Conditions
Form a team with two or more sync pairs that share the same theme.
Effects
Level 1 Raises the maximum HP of all allied sync pairs by 6.
Level 2 Raises the maximum HP of all allied sync pairs by 9.
Level 3 Raises the maximum HP of all allied sync pairs by 12.
Level 4 Raises the maximum HP of all allied sync pairs by 15.

Sync Grid[]

Tile Effect Energy Cost Sync Orb Cost Move Level Required
Aqua Tail: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 1
Aqua Tail: Power +4 Aqua Tail: Power ↑ +4 4 48 1
Aqua Tail: Power +4 Aqua Tail: Power ↑ +4 4 48 1
Aqua Tail: Power +4 Aqua Tail: Power ↑ +4 4 48 1
Aqua Tail: Power +4 Aqua Tail: Power ↑ +4 4 48 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
In This Together!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 1
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Waterfall: Power +4 Waterfall: Power ↑ +4 4 48 1
Waterfall: Power +4 Waterfall: Power ↑ +4 4 48 1
X Speed All: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 1
Aqua Tail: Power +4 Aqua Tail: Power ↑ +4 4 48 2
Aqua Tail: Power +4 Aqua Tail: Power ↑ +4 4 48 2
Defense +10 Defense +10 4 48 2
HP +20 HP +20 4 48 2
In This Together!: Shielded 1 Raises the Defense of all allied sync pairs by one stat rank when the user's move is successful. 8 96 2
Sp. Def +10 Sp. Def +10 4 48 2
Sp. Def +10 Sp. Def +10 4 48 2
Vigilance Protects the user against critical hits. 7 84 2
Waterfall: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Waterfall: Power +4 Waterfall: Power ↑ +4 4 48 2
Waterfall: Power +4 Waterfall: Power ↑ +4 4 48 2
Waterfall: Power +4 Waterfall: Power ↑ +4 4 48 2
Aqua Tail: Defense Crush 2 Has a chance (30%) of lowering the target's Defense by one stat rank when an attack move against it is successful. 8 96 3
Emergency Huddle 2 Raises the Defense of all allied sync pairs by two stat ranks the first time the user is in a pinch each battle. 10 120 3
Endurance When the user enters battle with full HP, applies the Enduring effect to it. 10 120 3
In This Together!: Critical Squad 2 Raises the critical-hit rate of all allied sync pairs by two stat ranks when the user's move is successful. 12 144 3
Pressure Cooker 4 Has a chance (50%) of reducing the user's sync move countdown by one when in a pinch. This effect can activate only once per battle. 8 96 3
Speed +30 Speed +30 7 84 3
The True Razor Shell: Power +25 The True Razor Shell: Power ↑ +25 5 60 3
The True Razor Shell: Power +25 The True Razor Shell: Power ↑ +25 5 60 3
Waterfall: Aggravation 1 Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. 8 96 3
X Speed All: Slippery 1 Raises the user's evasiveness by one stat rank when its move is successful. 10 120 3
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